Note from The Founder:
The Seven School Houses were created in the First Year of The DMA as a way to allow students to focus themselves on a particular “Way” of learning.
Students may freely study ALL majors and subjects they like whilst here. However, to graduate you must complete every subject under your chosen House’s Domain. As for the other subjects, you need only complete 2 majors from each of them to graduate.
As you can see, your house will only have a minor influence on your coursework, and no influence at all if you intend to master the whole curriculum. One of the things it will do is influence the color theme and branding of items obtained from the school (Once this is implemented.)
So, my best advice to you is…
Choose the House that YOU like the most!!!

Jahgo is The House of The Cosmic Jaguar
A.K.A Path of The Healer
The House Element is SUN (Solar)
Main Color: Yellow
Accent Color: Gold
The Home Subjects of Jahgo House are:
Conjuring, Magick Defense, & Healing
Jahgo is the name of The First Great Elemental of The Dragon Plane. Jahgo is typically depicted as an Orange-Robed Monk with the features of a Jaguar. Jahgo is also depicted as an enormous cat with nine heads, each a different big cat species. Jahgo is known for refusing to participate in The War of The Elementals. Rather that battle his brothers and sisters, Jahgo chose to relinquish his power and live a life of peace and tranquility. Being the strongest of all his kind, this was quite an impactful decision.
Jahgo House is suited for those who value Joy, Peace, and The Uplifting virtues of Life. They are seen as the keepers of truth and light.
Conjuring is a mandatory subject for Jahgo Students to learn.
Jahgo Students are expected to pursue extreme Willpower.
Magick Defense is a mandatory subject for Jahgo Students to learn.
Jahgo Students are expected to learn how to establish Peace.
Healing is a mandatory subject for Jahgo Students to learn.
Jahgo Students are expected to hone their Healing Powers.

Lubao is The House of The Astral Wolf
A.K.A Path of The Traveller
The House Element is Moon (Lunar)
Main Color: Indigo
Accent Color: Silver
The Home Subjects of Lubao House are:
Divination, Dimensions, & Creatures
Lubao is the name of The Second Great Elemental of The Dragon Plane. Lubao is typically depicted as a Giant Indigo Wolf with a Scorpion’s Tail and Large Spikes down his Spine. Lubao is known for hiding himself and the species under his protection during The War of The Elementals. Security within the shadows.
Lubao House is suited for those who are curious about that which is hidden. They are seen as the one’s who penetrate the shadows.
Divination is a mandatory subject for Lubao Students to learn.
Lubao Students are expected to pursue extreme Intuition.
Dimensions is a mandatory subject for Lubao Students to learn.
Lubao Students are expected to know their way around the multiverse.
Creatures is a mandatory subject for Lubao Students to learn.
Lubao Students are expected to be able to discern entities.

Suukuu is The House of The Volcanic Phoenix
A.K.A Path of The Warrior
The House Element is Fire (Ignis)
Main Color: Orange
Accent Color: Magenta
The Home Subjects of Suukuu House are:
Ritual-Work, Flame-Witching, & Magick Fitness
Suukuu is the name of The Third Great Elemental of The Dragon Plane. Suukuu is typically depicted as a Owl/Eagle with feathers of burning magma. Suukuu is known for being the only one capable of standing against Nornga during The War of The Elementals. Suukuu fought for over a century to retain dominion over half of the entire world.
Suukuu House is suited for those who are ambitions, lively, and willing to put their heart into their practice.
Ritul-Work is a mandatory subject for Suukuu Students to learn.
Suukuu Students are expected to pursue extreme Expression.
Flame-Witching is a mandatory subject for Suukuu Students to learn.
Suukuu Students are expected to know how to handle fire.
Magick Fitness is a mandatory subject for Suukuu Students to learn.
Suukuu Students are expected to be physically sound.

Hydraki is The House of The Depthkeeper
A.K.A Path of The Oracle
The House Element is Water (Aquis)
Main Color: Blue
Accent Color: White
The Home Subjects of Hydraki House are:
Muse-Witching, Astrology, & Empath-Work
Hydraki is the name of The Fourth Great Elemental of The Dragon Plane. Hydraki is typically depicted as an enormous cephalopod with eight legs, each of which host the head of an eel. Hydraki is known for lending her powers to Suukuu during The War of The Elementals. Hydraki is guardian over the oceans and is fully aware of all beings who enter her domain.
Hydraki House is suited for those who are empathic, emotional, and connected to their feelings.
Muse-Witching is a mandatory subject for Hydraki Students to learn.
Hydraki Students are expected to pursue extreme Flow.
Astrology is a mandatory subject for Hydraki Students to learn.
Hydraki Students are expected to recognize cosmic patterns.
Empath-Work is a mandatory subject for Hydraki Students to learn.
Hydraki Students are expected to acquire power over the emotions of themselves and others.

Golar is The House of The Earthwalker
A.K.A Path of The Shaman
The House Element is Earth (Terris)
Main Color: Red
Accent Color: Mahogany
The Home Subjects of Golar House are:
Hedge-Witching, Wortcunning, & Crystal-Witching
Golar is the name of The Fifth Great Elemental of The Dragon Plane. Golar is typically depicted as a gorilla with mountains and forests growing from their back. Golar is known for boldly standing up against Nornga, but facing defeat during The War of The Elementals. Golar is guardian over the lands and sees to the protection of nature.
Golar House is suited for those who are grounded, relaxed, and connected to their environment.
Hedge-Witching is a mandatory subject for Golar Students to learn.
Golar Students are expected to pursue extreme Connection.
Wortcunning is a mandatory subject for Golar Students to learn.
Golar Students are expected to recognize Plant Magick.
Crystal-Witching is a mandatory subject for Golar Students to learn.
Golar Students are expected to master Crystal Energy.

Ashazee is The House of The Sky Traveller
A.K.A Path of The Mentalist
The House Element is Air (Aeris)
Main Color: Green
Accent Color: Lemon
The Home Subjects of Ashazee House are:
Spellcraft, Wind-Witching, & Magick Theory
Ashazee is the name of The Sixth Great Elemental of The Dragon Plane. Ashazee is typically depicted as a blue alien ‘mantis-like’ creature with many claw-like appendages and glowing yellow eyes. Ashazee is known for lending her powers to anyone who asks her. Her powers were given to Suukuu during The War of The Elementals. Ashazee is guardian over the skies and guards the minds of other beings.
Ashazee House is suited for those who are planners, thinkers, and cunning strategists who navigate the corridors of the mind.
Spellcraft is a mandatory subject for Ashazee Students to learn.
Ashazee Students are expected to pursue extreme Focus.
Wind-Witching is a mandatory subject for Ashazee Students to learn.
Ashazee Students are expected to learn to harness The Breath of Life.
Magick Theory is a mandatory subject for Ashazee Students to learn.
Ashazee Students are expected to know many theories & philosophies of Magick.

Nornga is The House of The Ice Dragon
A.K.A Path of The Arcanist
The House Element is Star (Stellar)
Main Color: Violet
Accent Color: Aqua
The Home Subjects of Nornga House are:
Consciousness, Wandcraft, & Shadow-Work
Nornga is the name of The Seventh and Last Great Elemental of The Dragon Plane. Nornga is typically depicted as a Blue Dragon covered in ice and sharp horns. However, Nornga is most diverse in form amongst the elementals, and has been depicted as many creatures such as: Lizards, Snakes, Penguins, Humans, Dinosaurs, etc. Nornga is known for causing The War of The Elementals by seeking to claim the domains of the other elementals.
Nornga House is suited for those who are innovators, rebels, and path-finders.
Consciousness is a mandatory subject for Nornga Students to learn.
Nornga Students are expected to pursue extreme Awareness.
Wandcraft is a mandatory subject for Nornga Students to learn.
Nornga Students are expected to be able to craft powerful Magick Tools.
Shadow-Work is a mandatory subject for Nornga Students to learn.
Nornga Students are expected to navigate the depths of themselves.